AI Insights · Timothy · April 2024
Top 5 io Games on iOS in Colombia: Q1 2024 Performance
In Q1 2024, the top 5 io games on iOS in Colombia displayed varying trends in downloads, revenue, and active users. Discover detailed insights from Sensor Tower.
In Q1 2024, the performance of the top 5 io games on iOS in Colombia revealed interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at how these apps fared over the quarter.
Agar.io from Miniclip.com saw its weekly revenue peak at approximately $104 in the first week of January, then fluctuated throughout the quarter, ending at around $87 in the last week of March. Weekly downloads began strong with 220 in the first week but experienced a significant drop to just 8 in late February, before recovering to 150 by the end of March. Active users showed a downward trend from 464 at the start of January, bottoming out at 181 in late February, and then rising again to 315 by the end of the quarter.
Snake.io - Fun Online Snake by Kooapps had a varied performance in revenue, starting at $57 in the first week of January, dipping to $17 by the end of the month, and then peaking at $91 in late February. The app's downloads were strong, with 1.3K in the first week, dipping mid-quarter, and then rising again to 1.3K in mid-March. Active users started at 7K, saw a dip to 4.7K in mid-February, and fluctuated slightly before ending the quarter at 6.2K.
Snake Rivals - io Snakes Games from Supersolid Ltd experienced fluctuating weekly revenue, peaking at $100 in mid-January and dropping to $15 by the end of March. Downloads were low, starting at 173 in the first week of January and dropping to 3 or fewer for several weeks in February and March. Active users decreased from 458 in early January to just 76 by the end of March.
Paper.io 2 by Voodoo displayed a steady increase in revenue toward the end of the quarter, starting at $36 in the first week of January and reaching $52 by the end of March. Downloads were highest at 766 in the first week of January, dipped mid-quarter, and then saw a resurgence to 442 in mid-March. Active users followed a similar trend, starting at 1.9K, dipping to 817 in late February, and rising to 1.1K by the end of March.
Little Big Snake by LittleBigSnake, Inc had minimal activity in terms of downloads and active users. Revenue showed sporadic peaks, with $50 in the first week of January and $51 by the end of March. Downloads were negligible, with only a couple of instances of non-zero values, and active users peaked at just 36 by the end of March.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower for comprehensive app performance metrics.